Initial commit
This commit is contained in:
commit
fb7a34a95e
@@ -0,0 +1,5 @@
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data.json
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data.tmp
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mailing_list.csv
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test-data.json
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__pycache__/
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@@ -0,0 +1,495 @@
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"""The Button - a single-file, dependency-free game server (Python 3.9+)."""
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import csv
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import hashlib
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import hmac
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import json
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import os
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import re
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import secrets
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import threading
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import time
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from http import HTTPStatus
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from http.server import BaseHTTPRequestHandler, ThreadingHTTPServer
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from pathlib import Path
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ROOT = Path(__file__).resolve().parent
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STATIC_DIR = ROOT / "static"
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DATA_FILE = Path(os.environ.get("BUTTON_DATA_FILE", ROOT / "data.json"))
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MAILING_LIST_FILE = Path(os.environ.get("BUTTON_MAILING_LIST_FILE", ROOT / "mailing_list.csv"))
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MAILING_LIST_FIELDS = ["subscribed_at", "player", "first_name", "last_name", "email", "phone"]
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EMAIL_RE = re.compile(r"^[^@\s]+@[^@\s]+\.[^@\s]+$")
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PHONE_RE = re.compile(r"^\+?[0-9 ()\-.]{7,25}$")
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HOST = os.environ.get("BUTTON_HOST", "127.0.0.1")
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PORT = int(os.environ.get("BUTTON_PORT", "8000"))
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DURATION_MS = int(float(os.environ.get("BUTTON_DURATION_SECONDS", 24 * 60 * 60)) * 1000)
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MAX_BODY_BYTES = 1024
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MAX_NAME_LEN = 24
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MIN_PASSWORD_LEN = 8
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MAX_PASSWORD_LEN = 128
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PBKDF2_ITERATIONS = 600_000
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MAX_SESSIONS_PER_PLAYER = 10
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LOGIN_MAX_FAILURES = 5
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LOGIN_LOCKOUT_MS = 15 * 60 * 1000
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# Ordered from a freshly reset countdown to an almost-expired one.
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# "share" is each zone's relative slice of the timer, so high-value zones are brief.
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ZONES = [
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{"name": "green", "points": 0, "share": 32},
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{"name": "blue", "points": 2, "share": 16},
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{"name": "yellow", "points": 4, "share": 8},
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{"name": "red", "points": 8, "share": 4},
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{"name": "black", "points": 16, "share": 2},
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{"name": "white", "points": 32, "share": 1},
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]
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_total_share = sum(z["share"] for z in ZONES)
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_upper = DURATION_MS
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for _z in ZONES:
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_z["remaining_from_ms"] = _upper
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_upper = round(_upper - DURATION_MS * _z["share"] / _total_share)
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_z["remaining_to_ms"] = max(_upper, 0)
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ZONES[-1]["remaining_to_ms"] = 0
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STATIC_FILES = {
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"/": ("index.html", "text/html; charset=utf-8"),
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"/index.html": ("index.html", "text/html; charset=utf-8"),
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"/app.js": ("app.js", "text/javascript; charset=utf-8"),
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"/style.css": ("style.css", "text/css; charset=utf-8"),
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}
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lock = threading.Lock()
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def now_ms():
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return int(time.time() * 1000)
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def hash_token(token):
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return hashlib.sha256(token.encode("utf-8")).hexdigest()
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def hash_password(password, salt=None, iterations=PBKDF2_ITERATIONS):
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salt = salt or secrets.token_hex(16)
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digest = hashlib.pbkdf2_hmac("sha256", password.encode("utf-8"), bytes.fromhex(salt), iterations).hex()
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return f"pbkdf2_sha256${iterations}${salt}${digest}"
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def verify_password(password, stored):
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_, iterations, salt, _ = stored.split("$")
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return hmac.compare_digest(hash_password(password, salt, int(iterations)), stored)
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# Verified against when the name doesn't exist so response timing doesn't reveal valid names.
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DUMMY_PASSWORD_HASH = hash_password(secrets.token_hex(16))
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def zone_for_remaining(remaining_ms):
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for zone in ZONES:
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if remaining_ms > zone["remaining_to_ms"]:
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return zone
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return ZONES[-1]
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def new_game():
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t = now_ms()
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return {
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"duration_ms": DURATION_MS,
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"started_at": t,
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"deadline": t + DURATION_MS,
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"ended": False,
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"ended_at": None,
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"players": {}, # id -> {name, password_hash, token_hashes, created_at}
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"presses": [], # {player_id, at, remaining_ms, zone, points}
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}
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def load_state():
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if DATA_FILE.exists():
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with DATA_FILE.open("r", encoding="utf-8") as f:
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return json.load(f)
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state = new_game()
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save_state(state)
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return state
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def save_state(state):
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tmp = DATA_FILE.with_suffix(".tmp")
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with tmp.open("w", encoding="utf-8") as f:
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json.dump(state, f)
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os.replace(tmp, DATA_FILE)
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state = load_state()
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for _p in state["players"].values():
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if "token_hash" in _p: # migrate pre-login data
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_p["token_hashes"] = [_p.pop("token_hash")]
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token_index = {th: pid for pid, p in state["players"].items() for th in p["token_hashes"]}
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failed_logins = {} # lowercase name -> (failure count, first failure ms)
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def find_player_by_name(name):
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for pid, p in state["players"].items():
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if p["name"].lower() == name.lower():
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return pid
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return None
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def issue_token(pid):
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"""Must be called with the lock held."""
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token = secrets.token_urlsafe(32)
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th = hash_token(token)
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hashes = state["players"][pid]["token_hashes"]
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hashes.append(th)
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token_index[th] = pid
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while len(hashes) > MAX_SESSIONS_PER_PLAYER:
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token_index.pop(hashes.pop(0), None)
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save_state(state)
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return token
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def validate_credentials(data):
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"""Returns (name, password, error)."""
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name, password = data.get("name"), data.get("password")
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if not isinstance(name, str) or not (1 <= len(name.strip()) <= MAX_NAME_LEN):
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return None, None, f"Name must be 1-{MAX_NAME_LEN} characters"
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name = " ".join(name.split())
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if not name.isprintable():
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return None, None, "Name contains invalid characters"
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if not isinstance(password, str) or not (MIN_PASSWORD_LEN <= len(password) <= MAX_PASSWORD_LEN):
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return None, None, f"Password must be {MIN_PASSWORD_LEN}-{MAX_PASSWORD_LEN} characters"
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return name, password, None
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def check_ended():
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"""Must be called with the lock held."""
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if not state["ended"] and now_ms() >= state["deadline"]:
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state["ended"] = True
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state["ended_at"] = state["deadline"]
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save_state(state)
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def empty_zone_counts():
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return {z["name"]: 0 for z in ZONES}
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def player_summary(pid):
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presses = [p for p in state["presses"] if p["player_id"] == pid]
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counts = empty_zone_counts()
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for p in presses:
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counts[p["zone"]] += 1
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return {
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"name": state["players"][pid]["name"],
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"subscribed": state["players"][pid].get("subscribed", False),
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"total_points": sum(p["points"] for p in presses),
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"press_count": len(presses),
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"zone_counts": counts,
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"best_remaining_ms": min((p["remaining_ms"] for p in presses), default=None),
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"presses": [
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{k: p[k] for k in ("at", "remaining_ms", "zone", "points")} for p in presses
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],
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}
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def public_press(p):
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return {
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"name": state["players"][p["player_id"]]["name"],
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"at": p["at"],
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"remaining_ms": p["remaining_ms"],
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"zone": p["zone"],
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"points": p["points"],
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}
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def global_stats():
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counts = empty_zone_counts()
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for p in state["presses"]:
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counts[p["zone"]] += 1
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leaderboard = []
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for pid in state["players"]:
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s = player_summary(pid)
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del s["presses"], s["subscribed"]
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leaderboard.append(s)
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leaderboard.sort(key=lambda s: (-s["total_points"], s["name"].lower()))
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presses = state["presses"]
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lowest = min(presses, key=lambda p: p["remaining_ms"], default=None)
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return {
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"started_at": state["started_at"],
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"ended_at": state["ended_at"],
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"total_players": len(state["players"]),
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"total_presses": len(presses),
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"zone_counts": counts,
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"leaderboard": leaderboard,
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"last_press": public_press(presses[-1]) if presses else None,
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"lowest_press": public_press(lowest) if lowest else None,
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"presses": [public_press(p) for p in presses],
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}
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class Handler(BaseHTTPRequestHandler):
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server_version = "TheButton/1.0"
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def log_message(self, fmt, *args):
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pass
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def send_json(self, status, payload):
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body = json.dumps(payload).encode("utf-8")
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self.send_response(status)
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self.send_header("Content-Type", "application/json; charset=utf-8")
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self.send_header("Cache-Control", "no-store")
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self.send_common_headers()
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self.send_header("Content-Length", str(len(body)))
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self.end_headers()
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self.wfile.write(body)
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def send_common_headers(self):
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self.send_header("X-Content-Type-Options", "nosniff")
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self.send_header("X-Frame-Options", "DENY")
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self.send_header("Referrer-Policy", "no-referrer")
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self.send_header(
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"Content-Security-Policy",
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"default-src 'self'; frame-ancestors 'none'; base-uri 'none'; form-action 'self'",
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)
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def read_json(self):
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length = int(self.headers.get("Content-Length") or 0)
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if length > MAX_BODY_BYTES:
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raise ValueError("Request body too large")
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raw = self.rfile.read(length) if length else b"{}"
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data = json.loads(raw.decode("utf-8"))
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if not isinstance(data, dict):
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raise ValueError("Expected a JSON object")
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return data
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def bearer_hash(self):
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auth = self.headers.get("Authorization", "")
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if not auth.startswith("Bearer "):
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return None
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return hash_token(auth[7:].strip())
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def authed_player(self):
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th = self.bearer_hash()
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return token_index.get(th) if th else None
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def do_GET(self):
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path = self.path.split("?", 1)[0]
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if path == "/api/state":
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with lock:
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check_ended()
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return self.send_json(HTTPStatus.OK, {
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"now": now_ms(),
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"started_at": state["started_at"],
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"deadline": state["deadline"],
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"duration_ms": DURATION_MS,
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"ended": state["ended"],
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"zones": ZONES,
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})
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if path == "/api/me":
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with lock:
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pid = self.authed_player()
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if pid is None:
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return self.send_json(HTTPStatus.UNAUTHORIZED, {"error": "Not registered"})
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return self.send_json(HTTPStatus.OK, player_summary(pid))
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if path == "/api/stats":
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with lock:
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check_ended()
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if not state["ended"]:
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return self.send_json(HTTPStatus.FORBIDDEN, {"error": "Stats are published when the game ends"})
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return self.send_json(HTTPStatus.OK, global_stats())
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if path in STATIC_FILES:
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filename, ctype = STATIC_FILES[path]
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body = (STATIC_DIR / filename).read_bytes()
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self.send_response(HTTPStatus.OK)
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self.send_header("Content-Type", ctype)
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self.send_common_headers()
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self.send_header("Content-Length", str(len(body)))
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self.end_headers()
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self.wfile.write(body)
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return
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self.send_json(HTTPStatus.NOT_FOUND, {"error": "Not found"})
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def do_POST(self):
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path = self.path.split("?", 1)[0]
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try:
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data = self.read_json()
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except (ValueError, UnicodeDecodeError):
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return self.send_json(HTTPStatus.BAD_REQUEST, {"error": "Invalid JSON body"})
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if path == "/api/register":
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name, password, error = validate_credentials(data)
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if error:
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return self.send_json(HTTPStatus.BAD_REQUEST, {"error": error})
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password_hash = hash_password(password) # slow; done outside the lock
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with lock:
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check_ended()
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if state["ended"]:
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return self.send_json(HTTPStatus.CONFLICT, {"error": "The game is over"})
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if find_player_by_name(name) is not None:
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return self.send_json(HTTPStatus.CONFLICT, {"error": "Name already taken"})
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pid = secrets.token_hex(8)
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state["players"][pid] = {
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"name": name,
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"password_hash": password_hash,
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"token_hashes": [],
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"created_at": now_ms(),
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}
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token = issue_token(pid)
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return self.send_json(HTTPStatus.CREATED, {"name": name, "token": token})
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if path == "/api/login":
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name, password = data.get("name"), data.get("password")
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if not isinstance(name, str) or not isinstance(password, str) or len(password) > MAX_PASSWORD_LEN:
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return self.send_json(HTTPStatus.BAD_REQUEST, {"error": "Name and password required"})
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name = " ".join(name.split())
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key = name.lower()
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with lock:
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count, first = failed_logins.get(key, (0, 0))
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if count >= LOGIN_MAX_FAILURES and now_ms() - first < LOGIN_LOCKOUT_MS:
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return self.send_json(HTTPStatus.TOO_MANY_REQUESTS, {"error": "Too many failed attempts; try again later"})
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pid = find_player_by_name(name)
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stored = state["players"][pid].get("password_hash") if pid else None
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ok = verify_password(password, stored or DUMMY_PASSWORD_HASH) and stored is not None
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with lock:
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if not ok:
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count, first = failed_logins.get(key, (0, 0))
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if now_ms() - first >= LOGIN_LOCKOUT_MS:
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count, first = 0, now_ms()
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failed_logins[key] = (count + 1, first)
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return self.send_json(HTTPStatus.UNAUTHORIZED, {"error": "Invalid name or password"})
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failed_logins.pop(key, None)
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token = issue_token(pid)
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return self.send_json(HTTPStatus.OK, {"name": state["players"][pid]["name"], "token": token})
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|
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if path == "/api/logout":
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with lock:
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th = self.bearer_hash()
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pid = token_index.pop(th, None) if th else None
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if pid is not None:
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state["players"][pid]["token_hashes"].remove(th)
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save_state(state)
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return self.send_json(HTTPStatus.OK, {"ok": True})
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if path == "/api/subscribe":
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with lock:
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pid = self.authed_player()
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player_name = state["players"][pid]["name"] if pid else None
|
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already_subscribed = bool(pid and state["players"][pid].get("subscribed"))
|
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if pid is None:
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return self.send_json(HTTPStatus.UNAUTHORIZED, {"error": "Log in to join the mailing list"})
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if already_subscribed:
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return self.send_json(HTTPStatus.OK, {"ok": True})
|
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entry, error = validate_subscription(data)
|
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if error:
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return self.send_json(HTTPStatus.BAD_REQUEST, {"error": error})
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entry["player"] = player_name
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with mailing_lock:
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# Same response for repeat emails so the endpoint doesn't reveal who is subscribed.
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if entry["email"].lower() not in subscribed_emails:
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add_subscriber(entry)
|
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with lock:
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state["players"][pid]["subscribed"] = True
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save_state(state)
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return self.send_json(HTTPStatus.OK, {"ok": True})
|
||||
|
||||
if path == "/api/press":
|
||||
with lock:
|
||||
pid = self.authed_player()
|
||||
if pid is None:
|
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return self.send_json(HTTPStatus.UNAUTHORIZED, {"error": "Not registered"})
|
||||
check_ended()
|
||||
if state["ended"]:
|
||||
return self.send_json(HTTPStatus.CONFLICT, {"error": "The game is over"})
|
||||
t = now_ms()
|
||||
remaining = state["deadline"] - t
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||||
zone = zone_for_remaining(remaining)
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press = {
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"player_id": pid,
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"at": t,
|
||||
"remaining_ms": remaining,
|
||||
"zone": zone["name"],
|
||||
"points": zone["points"],
|
||||
}
|
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state["presses"].append(press)
|
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state["deadline"] = t + DURATION_MS
|
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save_state(state)
|
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return self.send_json(HTTPStatus.OK, {
|
||||
"press": {k: press[k] for k in ("at", "remaining_ms", "zone", "points")},
|
||||
"deadline": state["deadline"],
|
||||
"now": t,
|
||||
})
|
||||
|
||||
self.send_json(HTTPStatus.NOT_FOUND, {"error": "Not found"})
|
||||
|
||||
|
||||
mailing_lock = threading.Lock()
|
||||
|
||||
|
||||
def load_subscribed_emails():
|
||||
if not MAILING_LIST_FILE.exists():
|
||||
return set()
|
||||
with MAILING_LIST_FILE.open("r", newline="", encoding="utf-8") as f:
|
||||
return {row["email"].lower() for row in csv.DictReader(f)}
|
||||
|
||||
|
||||
subscribed_emails = load_subscribed_emails()
|
||||
|
||||
|
||||
def clean_text(value, max_len):
|
||||
"""Returns a whitespace-normalized string, "" for missing values, or None if invalid."""
|
||||
if value is None:
|
||||
return ""
|
||||
if not isinstance(value, str):
|
||||
return None
|
||||
value = " ".join(value.split())
|
||||
if len(value) > max_len or not value.isprintable():
|
||||
return None
|
||||
return value
|
||||
|
||||
|
||||
def validate_subscription(data):
|
||||
first = clean_text(data.get("first_name"), 50)
|
||||
last = clean_text(data.get("last_name"), 50)
|
||||
email = clean_text(data.get("email"), 254)
|
||||
phone = clean_text(data.get("phone"), 25)
|
||||
if not first:
|
||||
return None, "First name is required (max 50 characters)"
|
||||
if last is None:
|
||||
return None, "Last name must be at most 50 characters"
|
||||
if not email or not EMAIL_RE.match(email):
|
||||
return None, "A valid email address is required"
|
||||
if phone is None or (phone and not PHONE_RE.match(phone)):
|
||||
return None, "Phone number is invalid"
|
||||
return {"first_name": first, "last_name": last, "email": email, "phone": phone}, None
|
||||
|
||||
|
||||
def csv_safe(value):
|
||||
# Stops spreadsheet apps from interpreting user input as a formula.
|
||||
return "'" + value if value[:1] in ("=", "+", "-", "@") else value
|
||||
|
||||
|
||||
def add_subscriber(entry):
|
||||
"""Must be called with mailing_lock held."""
|
||||
is_new_file = not MAILING_LIST_FILE.exists()
|
||||
row = {k: csv_safe(v) for k, v in entry.items()}
|
||||
row["subscribed_at"] = time.strftime("%Y-%m-%dT%H:%M:%SZ", time.gmtime())
|
||||
with MAILING_LIST_FILE.open("a", newline="", encoding="utf-8") as f:
|
||||
writer = csv.DictWriter(f, fieldnames=MAILING_LIST_FIELDS)
|
||||
if is_new_file:
|
||||
writer.writeheader()
|
||||
writer.writerow(row)
|
||||
subscribed_emails.add(entry["email"].lower())
|
||||
|
||||
|
||||
def end_watcher():
|
||||
while True:
|
||||
with lock:
|
||||
check_ended()
|
||||
if state["ended"]:
|
||||
return
|
||||
wait = (state["deadline"] - now_ms()) / 1000
|
||||
time.sleep(min(max(wait, 0.05), 60))
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
threading.Thread(target=end_watcher, daemon=True).start()
|
||||
print(f"The Button running on http://{HOST}:{PORT} (timer: {DURATION_MS / 1000:.0f}s)")
|
||||
ThreadingHTTPServer((HOST, PORT), Handler).serve_forever()
|
||||
+273
@@ -0,0 +1,273 @@
|
||||
"use strict";
|
||||
|
||||
const TOKEN_KEY = "thebutton-token";
|
||||
const $ = (id) => document.getElementById(id);
|
||||
|
||||
let game = null; // latest /api/state payload
|
||||
let clockOffset = 0; // serverTime - clientTime
|
||||
let token = localStorage.getItem(TOKEN_KEY);
|
||||
let statsLoaded = false;
|
||||
let subscribed = false;
|
||||
|
||||
async function api(method, path, body) {
|
||||
const headers = { "Content-Type": "application/json" };
|
||||
if (token) headers.Authorization = `Bearer ${token}`;
|
||||
const res = await fetch(path, { method, headers, body: body ? JSON.stringify(body) : undefined });
|
||||
const data = await res.json().catch(() => ({}));
|
||||
if (!res.ok) throw Object.assign(new Error(data.error || res.statusText), { status: res.status });
|
||||
return data;
|
||||
}
|
||||
|
||||
function serverNow() {
|
||||
return Date.now() + clockOffset;
|
||||
}
|
||||
|
||||
function formatMs(ms) {
|
||||
ms = Math.max(0, ms);
|
||||
const h = Math.floor(ms / 3600000);
|
||||
const m = Math.floor((ms % 3600000) / 60000);
|
||||
const s = Math.floor((ms % 60000) / 1000);
|
||||
const cs = Math.floor((ms % 1000) / 10);
|
||||
const pad = (n) => String(n).padStart(2, "0");
|
||||
return `${pad(h)}:${pad(m)}:${pad(s)}.${pad(cs)}`;
|
||||
}
|
||||
|
||||
function formatPrecise(ms) {
|
||||
return `${formatMs(ms).slice(0, -3)}.${String(Math.max(0, ms) % 1000).padStart(3, "0")}`;
|
||||
}
|
||||
|
||||
function zoneFor(remaining) {
|
||||
return game.zones.find((z) => remaining > z.remaining_to_ms) ?? game.zones[game.zones.length - 1];
|
||||
}
|
||||
|
||||
function formatDuration(ms) {
|
||||
const totalMin = Math.round(ms / 60000);
|
||||
const h = Math.floor(totalMin / 60);
|
||||
const m = totalMin % 60;
|
||||
if (h && m) return `${h}h ${m}m`;
|
||||
if (h) return `${h}h`;
|
||||
if (m) return `${m}m`;
|
||||
return `${Math.round(ms / 1000)}s`;
|
||||
}
|
||||
|
||||
function setZoneClass(el, zoneName) {
|
||||
el.className = el.className.replace(/\bzone-\w+/g, "").trim();
|
||||
el.classList.add(`zone-${zoneName}`);
|
||||
}
|
||||
|
||||
function el(tag, text, className) {
|
||||
const e = document.createElement(tag);
|
||||
if (text !== undefined) e.textContent = text;
|
||||
if (className) e.className = className;
|
||||
return e;
|
||||
}
|
||||
|
||||
function fillTable(table, headers, rows) {
|
||||
table.replaceChildren();
|
||||
const head = table.createTHead().insertRow();
|
||||
headers.forEach((h) => head.appendChild(el("th", h)));
|
||||
const tbody = table.createTBody();
|
||||
rows.forEach((cells) => {
|
||||
const tr = tbody.insertRow();
|
||||
cells.forEach((c) => {
|
||||
const td = tr.insertCell();
|
||||
if (c instanceof Node) td.appendChild(c);
|
||||
else td.textContent = c;
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
function zoneSwatch(name) {
|
||||
return el("span", name, `swatch zone-${name}`);
|
||||
}
|
||||
|
||||
function zoneRows(counts) {
|
||||
return game.zones.map((z) => [zoneSwatch(z.name), z.points, counts[z.name] ?? 0]);
|
||||
}
|
||||
|
||||
function buildStaticUi() {
|
||||
const bar = $("zone-bar");
|
||||
game.zones.forEach((z) => {
|
||||
const seg = el("span", undefined, `zone-${z.name}`);
|
||||
seg.style.flexGrow = z.remaining_from_ms - z.remaining_to_ms;
|
||||
bar.insertBefore(seg, $("zone-marker"));
|
||||
});
|
||||
$("rules-zones").replaceChildren(...game.zones.map((z) => {
|
||||
const s = zoneSwatch(z.name);
|
||||
s.textContent = `${z.name} (${z.points} pt${z.points === 1 ? "" : "s"}, ${formatDuration(z.remaining_from_ms - z.remaining_to_ms)})`;
|
||||
return s;
|
||||
}));
|
||||
}
|
||||
|
||||
async function refreshState() {
|
||||
const t0 = Date.now();
|
||||
const s = await api("GET", "/api/state");
|
||||
const first = !game;
|
||||
clockOffset = s.now - (t0 + Date.now()) / 2;
|
||||
game = s;
|
||||
if (first) buildStaticUi();
|
||||
if (game.ended && !statsLoaded) loadStats();
|
||||
updateButton();
|
||||
}
|
||||
|
||||
function updateButton() {
|
||||
$("the-button").disabled = !token || !game || game.ended;
|
||||
$("register-section").hidden = !!token;
|
||||
$("mailing-list").hidden = !token || subscribed;
|
||||
$("my-subscribed").hidden = !token || !subscribed;
|
||||
}
|
||||
|
||||
function tick() {
|
||||
if (game) {
|
||||
const remaining = game.ended ? 0 : game.deadline - serverNow();
|
||||
const zone = zoneFor(remaining);
|
||||
const cd = $("countdown");
|
||||
cd.textContent = formatMs(remaining);
|
||||
setZoneClass(cd, zone.name);
|
||||
setZoneClass($("the-button"), zone.name);
|
||||
$("zone-label").textContent = game.ended ? "game over" : `${zone.name} zone \u00b7 ${zone.points} pt${zone.points === 1 ? "" : "s"}`;
|
||||
const pct = Math.min(100, Math.max(0, ((game.duration_ms - remaining) / game.duration_ms) * 100));
|
||||
$("zone-marker").style.left = `${pct}%`;
|
||||
if (!game.ended && remaining <= 0) refreshState().catch(() => {});
|
||||
}
|
||||
requestAnimationFrame(tick);
|
||||
}
|
||||
|
||||
async function loadMe() {
|
||||
if (!token) return;
|
||||
try {
|
||||
const me = await api("GET", "/api/me");
|
||||
$("me-section").hidden = false;
|
||||
$("my-name").textContent = me.name;
|
||||
$("my-points").textContent = me.total_points.toLocaleString();
|
||||
$("my-presses").textContent = me.press_count;
|
||||
subscribed = me.subscribed;
|
||||
updateButton();
|
||||
fillTable($("my-zones"), ["Zone", "Points each", "Your presses"], zoneRows(me.zone_counts));
|
||||
fillTable(
|
||||
$("my-history"),
|
||||
["When", "Remaining", "Zone", "Points"],
|
||||
me.presses.slice().reverse().map((p) => [
|
||||
new Date(p.at).toLocaleString(), formatPrecise(p.remaining_ms), zoneSwatch(p.zone), p.points,
|
||||
]),
|
||||
);
|
||||
} catch (e) {
|
||||
if (e.status === 401) {
|
||||
token = null;
|
||||
localStorage.removeItem(TOKEN_KEY);
|
||||
updateButton();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
async function loadStats() {
|
||||
try {
|
||||
const s = await api("GET", "/api/stats");
|
||||
statsLoaded = true;
|
||||
$("stats-section").hidden = false;
|
||||
const summary = $("stats-summary");
|
||||
summary.replaceChildren(
|
||||
el("p", `Lasted ${formatMs(s.ended_at - s.started_at)} \u00b7 ${s.total_players} players \u00b7 ${s.total_presses} presses`),
|
||||
);
|
||||
if (s.last_press) {
|
||||
summary.appendChild(el("p", `Last press: ${s.last_press.name} with ${formatPrecise(s.last_press.remaining_ms)} remaining`));
|
||||
}
|
||||
if (s.lowest_press) {
|
||||
summary.appendChild(el("p", `Closest call: ${s.lowest_press.name} with ${formatPrecise(s.lowest_press.remaining_ms)} remaining`));
|
||||
}
|
||||
fillTable($("stats-zones"), ["Zone", "Points each", "Presses"], zoneRows(s.zone_counts));
|
||||
fillTable(
|
||||
$("stats-leaderboard"),
|
||||
["#", "Player", "Points", "Presses", ...game.zones.map((z) => z.name), "Best remaining"],
|
||||
s.leaderboard.map((p, i) => [
|
||||
i + 1, p.name, p.total_points.toLocaleString(), p.press_count,
|
||||
...game.zones.map((z) => p.zone_counts[z.name]),
|
||||
p.best_remaining_ms == null ? "-" : formatPrecise(p.best_remaining_ms),
|
||||
]),
|
||||
);
|
||||
fillTable(
|
||||
$("stats-log"),
|
||||
["When", "Player", "Remaining", "Zone", "Points"],
|
||||
s.presses.map((p) => [
|
||||
new Date(p.at).toLocaleString(), p.name, formatPrecise(p.remaining_ms), zoneSwatch(p.zone), p.points,
|
||||
]),
|
||||
);
|
||||
} catch {
|
||||
// Not ended yet; ignore.
|
||||
}
|
||||
}
|
||||
|
||||
$("the-button").addEventListener("click", async () => {
|
||||
const btn = $("the-button");
|
||||
btn.disabled = true;
|
||||
try {
|
||||
const r = await api("POST", "/api/press");
|
||||
game.deadline = r.deadline;
|
||||
$("press-result").textContent =
|
||||
`You pressed in the ${r.press.zone} zone with ${formatPrecise(r.press.remaining_ms)} remaining: +${r.press.points} points`;
|
||||
await loadMe();
|
||||
} catch (e) {
|
||||
$("press-result").textContent = e.message;
|
||||
await refreshState().catch(() => {});
|
||||
} finally {
|
||||
updateButton();
|
||||
}
|
||||
});
|
||||
|
||||
$("register-form").addEventListener("submit", async (ev) => {
|
||||
ev.preventDefault();
|
||||
$("register-error").textContent = "";
|
||||
const action = ev.submitter?.value === "register" ? "register" : "login";
|
||||
try {
|
||||
const r = await api("POST", `/api/${action}`, {
|
||||
name: $("name-input").value,
|
||||
password: $("password-input").value,
|
||||
});
|
||||
token = r.token;
|
||||
localStorage.setItem(TOKEN_KEY, token);
|
||||
$("password-input").value = "";
|
||||
updateButton();
|
||||
await loadMe();
|
||||
} catch (e) {
|
||||
$("register-error").textContent = e.message;
|
||||
}
|
||||
});
|
||||
|
||||
$("logout-button").addEventListener("click", async () => {
|
||||
await api("POST", "/api/logout").catch(() => {});
|
||||
token = null;
|
||||
subscribed = false;
|
||||
localStorage.removeItem(TOKEN_KEY);
|
||||
$("me-section").hidden = true;
|
||||
$("press-result").textContent = "";
|
||||
$("subscribe-result").textContent = "";
|
||||
updateButton();
|
||||
});
|
||||
|
||||
$("subscribe-form").addEventListener("submit", async (ev) => {
|
||||
ev.preventDefault();
|
||||
const result = $("subscribe-result");
|
||||
result.className = "";
|
||||
try {
|
||||
await api("POST", "/api/subscribe", {
|
||||
first_name: $("sub-first").value,
|
||||
last_name: $("sub-last").value,
|
||||
email: $("sub-email").value,
|
||||
phone: $("sub-phone").value,
|
||||
});
|
||||
ev.target.reset();
|
||||
result.textContent = "";
|
||||
subscribed = true;
|
||||
updateButton();
|
||||
} catch (e) {
|
||||
result.className = "error";
|
||||
result.textContent = e.message;
|
||||
}
|
||||
});
|
||||
|
||||
(async function init() {
|
||||
await refreshState();
|
||||
await loadMe();
|
||||
requestAnimationFrame(tick);
|
||||
setInterval(() => refreshState().catch(() => {}), 5000);
|
||||
})();
|
||||
@@ -0,0 +1,87 @@
|
||||
<!DOCTYPE html>
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1">
|
||||
<title>The Button</title>
|
||||
<link rel="stylesheet" href="/style.css">
|
||||
</head>
|
||||
<body>
|
||||
<main>
|
||||
<h1>THE BUTTON</h1>
|
||||
|
||||
<section id="timer-section">
|
||||
<div id="countdown" class="zone-green">--:--:--.--</div>
|
||||
<div id="zone-label"></div>
|
||||
<div id="zone-bar"><div id="zone-marker"></div></div>
|
||||
</section>
|
||||
|
||||
<section id="button-section">
|
||||
<button id="the-button" class="zone-green" disabled>PRESS</button>
|
||||
<p id="press-result" aria-live="polite"></p>
|
||||
</section>
|
||||
|
||||
<section id="register-section" hidden>
|
||||
<h2>Log in or join the game</h2>
|
||||
<form id="register-form">
|
||||
<input id="name-input" maxlength="24" placeholder="Your name" required autocomplete="username">
|
||||
<input id="password-input" type="password" minlength="8" maxlength="128" placeholder="Password (8+ chars)" required autocomplete="current-password">
|
||||
<button type="submit" value="login">Log in</button>
|
||||
<button type="submit" value="register">Sign up</button>
|
||||
</form>
|
||||
<p id="register-error" class="error"></p>
|
||||
</section>
|
||||
|
||||
<section id="me-section" hidden>
|
||||
<h2>Your score: <span id="my-name"></span></h2>
|
||||
<button id="logout-button" type="button">Log out</button>
|
||||
<p id="my-subscribed" hidden>You're on the mailing list. Thanks!</p>
|
||||
<p>Total points: <strong id="my-points">0</strong> · Presses: <strong id="my-presses">0</strong></p>
|
||||
<table id="my-zones" class="zone-table"></table>
|
||||
<details>
|
||||
<summary>Your press history</summary>
|
||||
<table id="my-history"></table>
|
||||
</details>
|
||||
</section>
|
||||
|
||||
<section id="stats-section" hidden>
|
||||
<h2>Game over — final global stats</h2>
|
||||
<div id="stats-summary"></div>
|
||||
<h3>Presses per zone</h3>
|
||||
<table id="stats-zones" class="zone-table"></table>
|
||||
<h3>Leaderboard</h3>
|
||||
<table id="stats-leaderboard"></table>
|
||||
<details>
|
||||
<summary>Full press log</summary>
|
||||
<table id="stats-log"></table>
|
||||
</details>
|
||||
</section>
|
||||
|
||||
<section id="rules">
|
||||
<h2>Rules</h2>
|
||||
<ul>
|
||||
<li>A 24 hour countdown resets whenever anyone presses the button.</li>
|
||||
<li>If the countdown reaches zero, the game is over forever.</li>
|
||||
<li>The lower the countdown when you press, the more points you score.</li>
|
||||
<li>Zones: <span id="rules-zones"></span></li>
|
||||
<li>Each press scores the fixed point value of the zone it lands in.</li>
|
||||
<li>Global stats are published when the game ends.</li>
|
||||
<li>Inspired by the original <a href="https://en.wikipedia.org/wiki/The_Button_(Reddit)">Reddit "The Button"</a> experiment.</li>
|
||||
</ul>
|
||||
</section>
|
||||
|
||||
<section id="mailing-list" hidden>
|
||||
<h2>Join the mailing list to keep up with <a href="https://www.eom.dev/">Eric</a>'s projects</h2>
|
||||
<form id="subscribe-form">
|
||||
<input id="sub-first" maxlength="50" placeholder="First name" required autocomplete="given-name">
|
||||
<input id="sub-last" maxlength="50" placeholder="Last name (optional)" autocomplete="family-name">
|
||||
<input id="sub-email" type="email" maxlength="254" placeholder="Email" required autocomplete="email">
|
||||
<input id="sub-phone" type="tel" maxlength="25" placeholder="Phone (optional)" autocomplete="tel">
|
||||
<button type="submit">Sign up</button>
|
||||
</form>
|
||||
<p id="subscribe-result" aria-live="polite"></p>
|
||||
</section>
|
||||
</main>
|
||||
<script src="/app.js"></script>
|
||||
</body>
|
||||
</html>
|
||||
@@ -0,0 +1,107 @@
|
||||
:root {
|
||||
--green: #2ecc40;
|
||||
--blue: #0074d9;
|
||||
--yellow: #ffdc00;
|
||||
--red: #ff4136;
|
||||
--black: #000;
|
||||
--white: #fff;
|
||||
}
|
||||
|
||||
* { box-sizing: border-box; }
|
||||
|
||||
body {
|
||||
margin: 0;
|
||||
background: #444;
|
||||
color: #eee;
|
||||
font-family: system-ui, sans-serif;
|
||||
}
|
||||
|
||||
main {
|
||||
max-width: 720px;
|
||||
margin: 0 auto;
|
||||
padding: 1rem;
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
h1 { letter-spacing: 0.3em; }
|
||||
|
||||
section { margin: 1.5rem 0; }
|
||||
|
||||
#countdown {
|
||||
font-family: ui-monospace, monospace;
|
||||
font-size: clamp(2rem, 9vw, 4rem);
|
||||
font-weight: bold;
|
||||
background: none !important;
|
||||
border: none !important;
|
||||
}
|
||||
|
||||
#zone-label { text-transform: uppercase; letter-spacing: 0.2em; }
|
||||
|
||||
#zone-bar {
|
||||
position: relative;
|
||||
display: flex;
|
||||
height: 14px;
|
||||
margin: 0.75rem auto;
|
||||
border: 1px solid #222;
|
||||
}
|
||||
#zone-bar span { flex: 1 1 0; }
|
||||
#zone-marker {
|
||||
position: absolute;
|
||||
top: -6px;
|
||||
width: 3px;
|
||||
height: 26px;
|
||||
background: #f0f;
|
||||
transition: left 0.2s linear;
|
||||
}
|
||||
|
||||
#the-button {
|
||||
width: 200px;
|
||||
height: 200px;
|
||||
border-radius: 50%;
|
||||
font-size: 1.6rem;
|
||||
font-weight: bold;
|
||||
cursor: pointer;
|
||||
border: 6px solid #222;
|
||||
box-shadow: 0 8px 0 #222;
|
||||
transition: transform 0.05s;
|
||||
}
|
||||
#the-button:active:not(:disabled) { transform: translateY(6px); box-shadow: 0 2px 0 #222; }
|
||||
#the-button:disabled { cursor: not-allowed; opacity: 0.5; }
|
||||
|
||||
.zone-green { background: var(--green); color: #000; }
|
||||
.zone-blue { background: var(--blue); color: #fff; }
|
||||
.zone-yellow { background: var(--yellow); color: #000; }
|
||||
.zone-red { background: var(--red); color: #fff; }
|
||||
.zone-black { background: var(--black); color: #fff; border-color: #888 !important; }
|
||||
.zone-white { background: var(--white); color: #000; }
|
||||
|
||||
#countdown.zone-green { color: var(--green); }
|
||||
#countdown.zone-blue { color: var(--blue); }
|
||||
#countdown.zone-yellow { color: var(--yellow); }
|
||||
#countdown.zone-red { color: var(--red); }
|
||||
#countdown.zone-black { color: var(--black); }
|
||||
#countdown.zone-white { color: var(--white); }
|
||||
|
||||
.swatch {
|
||||
display: inline-block;
|
||||
padding: 0 0.4em;
|
||||
margin: 0 0.15em;
|
||||
border: 1px solid #222;
|
||||
border-radius: 3px;
|
||||
}
|
||||
|
||||
table {
|
||||
margin: 0.5rem auto;
|
||||
border-collapse: collapse;
|
||||
min-width: 60%;
|
||||
}
|
||||
th, td { padding: 0.3rem 0.6rem; border-bottom: 1px solid #555; }
|
||||
|
||||
input, form button {
|
||||
font-size: 1rem;
|
||||
padding: 0.4rem 0.8rem;
|
||||
}
|
||||
|
||||
.error { color: var(--red); }
|
||||
|
||||
#rules { text-align: left; font-size: 0.9rem; color: #ccc; }
|
||||
Reference in New Issue
Block a user