Fire resistance to Player hit by arrow

This commit is contained in:
James David Clarke
2024-01-05 13:23:16 +00:00
parent af148675a6
commit 6c3ecfc81f

View File

@@ -66,11 +66,8 @@ if minetest.get_modpath("mcl_inventory") then
(reason.type == "arrow" or reason.type == "fireball") then
-- Check PvP settings for both players
if not is_pvp_enabled(obj) or not is_pvp_enabled(reason.source) then
if minetest.get_modpath("mcl_burning") then
mcl_burning.extinguish(obj)
minetest.log("action", "[PvP Mod] Extinguishing player " .. obj:get_player_name())
minetest.log("action", "[PvP Mod] Extinguishing source player " .. reason.source:get_player_name())
mcl_burning.extinguish(reason.source) -- Extinguish the player if they are on fire
if minetest.get_modpath("mcl_potions") then
mcl_potions.fire_resistance_func(obj, 1, 1)
end
return 0 -- No damage if PvP is disabled for either player
end