few nil checks

This commit is contained in:
tenplus1
2026-01-25 11:03:19 +00:00
parent 56b33bb50f
commit b4d6296107
+7 -6
View File
@@ -444,7 +444,10 @@ core.register_on_protection_violation(function(pos, name)
-- This delay fixes item duplication bug (thanks luk3yx)
core.after(0.1, function(player)
player:set_hp(player:get_hp() - protector_hurt)
if player:get_pos() then
player:set_hp(player:get_hp() - protector_hurt)
end
end, player)
end
@@ -680,7 +683,7 @@ core.register_on_player_receive_fields(function(player, formname, fields)
if formname ~= "protector:node" then return end
local name = player:get_player_name()
local name = player and player:get_player_name()
local pos = player_pos[name]
if not name or not pos then return end
@@ -690,8 +693,7 @@ core.register_on_player_receive_fields(function(player, formname, fields)
-- reset formspec until close button pressed
if (fields.close_me or fields.quit)
and (not add_member_input or add_member_input == "") then
player_pos[name] = nil
return
player_pos[name] = nil ; return
end
-- only owner can add names
@@ -703,8 +705,7 @@ core.register_on_player_receive_fields(function(player, formname, fields)
local nod = core.get_node(pos).name
if nod ~= "protector:protect" and nod ~= "protector:protect2" then
player_pos[name] = nil
return
player_pos[name] = nil ; return
end
local meta = core.get_meta(pos) ; if not meta then return end