Commit Graph
453 Commits
Author SHA1 Message Date
MaurusandGitHub ab1bec3be8 Added spanish translations to shields and stands, added "Shared Armor Stand" to template. (#147)
* Create shields.es.tr

Spanish translation for shields.

* Create 3d_armor_stand.es.tr

Spanish translation to armor stands.

* Update template.txt

Added "Shared Armor Stand" to template.
2024-06-25 06:37:04 +02:00
NiklpandGitHub 22955b413a Fix "player still online" check of armor.unequip (#146) 2024-05-01 07:24:49 +02:00
NiklpandGitHub 1fcbf64d53 Replace 3d_armor_trans.png w/ engine provided blank.png (#143) 2024-04-04 07:25:05 +02:00
randomeiandGitHub fb86c02e43 russian translation fixes (#142) 2024-03-25 20:01:28 +01:00
NiklpandGitHub 20917da061 Fix armor radiation values were not not summed up (#139) 2024-03-22 22:35:43 +01:00
NiklpandGitHub 7bd77a7b80 Call custom on_punched functions w/ hitter = nil too (#141) 2024-03-19 12:54:42 +01:00
NiklpandGitHub 25369e5165 Don't assume hitter ~= nil in on_punchplayer callback (#138)
* Don't assume `hitter ~= nil` in on_punchplayer callback

* Use early return
2024-03-17 09:11:03 +01:00
Luke aka SwissalpSandGitHub 7fc313f911 armorstand nodes are not ground content (#134) 2024-02-29 07:39:44 +01:00
SmallJokerandGitHub 4bac73fc9e Make all admin armor to protect from drowning (#131) 2024-01-17 10:33:37 +01:00
BuckarooBanzay f430395b64 resolve player object in async function again (different globalstep)
fixes #132
2024-01-15 10:15:49 +01:00
David LealandGitHub 467709c935 Use player_api functions instead of default (#129) 2023-12-26 18:34:43 +01:00
Jaidyn AnnandGitHub e0b6112320 Tweak Esperanto translation (#128) 2023-12-19 07:13:04 +01:00
fluxionaryandGitHub f3e66701aa add a protected shared armor stand (#127) 2023-11-28 07:08:29 +01:00
randomeiandGitHub 7a0c456638 Fix broken translations (#124)
* Fix broken translation
2023-11-22 07:29:44 +01:00
Olivier DragonandGitHub 9a687fbb51 Remove individual mod LICENSE.txt (#122)
and add full license texts for LGPL2.1 and CC-BY-SA 3.0
2023-10-29 19:13:53 +01:00
NiklpandGitHub 1e2760a6cf Fix ldoc ci (#121) 2023-10-29 19:09:00 +01:00
DirkfriedandGitHub 1da9d94e7c Enhance the admin boots (double speed) (#120) 2023-10-28 11:42:48 +02:00
3660e50312 init-cleanup (#115)
Co-authored-by: BuckarooBanzay <BuckarooBanzay@users.noreply.github.com>
2023-10-26 10:39:55 +02:00
NiklpandGitHub c894ba4b0c Add initial_properties to armor stand entity (#116)
* Add `initial_properties` to armor stand entity

* Keep pos param

* fix

* fix crash
2023-10-22 19:21:52 +02:00
DirkfriedandGitHub aef125a0ca fix small typo (#111) 2023-08-20 19:36:32 +02:00
WuzzyandGitHub 7d251784e7 German translation update (#110) 2023-08-13 14:57:32 +02:00
Buckaroo BanzaiandGitHub 6eb492b09c add nil check in armor.damage (#109) 2023-08-04 16:35:02 +02:00
David LealandBuckaroo Banzai dfa19cce98 Fix LDoc URL 2023-07-14 08:27:36 +02:00
Kyrah AbattoirandGitHub 1d8509e75b Implements item groups soulbound and cursed (#105)
* Implements item groups soulbound and cursed:
Soulbound armors respawn with their owner.
Cursed armors cannot be unequipped by the player.
(disabled in creative mode)

* Prevents a cursed armor from getting unequipped by right clicking another piece of armor.
2023-05-31 14:59:20 +02:00
fluxandBuckaroo Banzai 053c30b8b1 don't trigger armor:punch when max_hp decreases 2023-04-20 07:36:24 +02:00
tenplus1andGitHub dc7fbce09a Change Fire Protection Function (#100)
* Tweak Fire Protect

This change tweaks the fire protection function so that it no longer needs to override nodes and hence rely on additional dependencies like ethereal mod.

* Remove ethereal and fire dependencies

Remove fire and ethereal dependencies as they are no longer needed since fire protection doesn't override items inside those mods.

* Re-add Torch Damage

This re-adds torch damage of 1 per second if fire protection is enabled.

* Remove nether dependency

Nether dependency isn't required as well.
2023-02-05 17:44:17 +01:00
fluxionaryandGitHub 72970b3da1 add animations for use w/ the emote mod (#98) 2023-01-14 21:44:41 +01:00
Buckaroo BanzaiandGitHub 52f0e6a0ed Update LICENSE.md
fixes #93
2023-01-12 15:32:21 +01:00
ROllerozxaandGitHub 400745dd0c Swedish translation (+refresh translations and remove outdated meta) (#97)
* Refresh translations
* Add Swedish translations
* Remove outdated depends.txt and description.txt
2022-12-25 18:23:49 +01:00
ZweihornandGitHub 68d724176e Update README.md (#94)
Update reflects on:
- outdated modpack version deleted as redundant
- MT 5+ version
- the specific "armors as modpack" refactorization

The latter was a little caveat for me as MT server admin as I was not aware of this major change in the modpack design. After an update no armor was available to anybody as all new mods get disabled (entry set to false) by default.
2022-12-19 08:45:53 +01:00
ZweihornandGitHub 2ef66d3132 typo correct (#92)
and avoid polution of MT ContentDB with fake mod "etherial" instead of "ethereal"
2022-12-17 11:51:25 +01:00
fluxionaryandGitHub e75c0bedcc remove pointless dependency on bakedclay (#90) 2022-12-10 19:45:21 +01:00
fluxionaryandGitHub 92d036c5a7 remove reference to smartshop image (#88) 2022-11-26 21:38:10 +01:00
OgelGamesandGitHub 7f20e5dcb7 add fake player check (#86) 2022-11-20 16:44:50 +01:00
FeroliandGitHub 04b45deec8 Add and fix Brazillian Portuguese translation (#85) 2022-11-16 20:10:09 +01:00
fluxionaryandGitHub bfa3a2b6d1 more exhaustive attempt to display a wielded item w/ wieldview (#84)
* more exhaustive attempt to display a wielded item w/ wieldview
2022-11-13 20:55:31 +01:00
joleshandBuckaroo Banzai 41301a4663 Added Esperanto translation
used the update translation script to determine which strings are still used
2022-11-04 07:44:47 +01:00
EmptyStarandGitHub eebee34fa0 Preserve fall_damage_add_percent when setting player armor (#81) 2022-09-07 22:01:18 +02:00
Jordan IrwinandGitHub c7ee559a4c Update LDoc helper scripts for separating armor into mods (#80) 2022-09-07 21:58:12 +02:00
CrystalwarriorandGitHub 9444afd722 Refactor armors to be mods rather than hardcoded into API (#78)
* Begin work on "armors as modpack" refactor letting anyone to enable/disable any armors they want as mods rather than obscure settings

* Fix some steel armor mishaps, remove pointless dependency on "default"

* Move admin armor into mod

* Make wood armor into a mod

* More consistent steel description text etc.

* remove wood references from 3d_armor api locale

* remove admin armor reference from 3d_armor locale template.txt

* Remove steel textures from api

* Bronze armor as mod

* Fix admin, wood armor missing local S translator var
Fix wood locale missing template.txt

* Fix bronze missing locale

* Cactus as mod

* Crystal into mod

* Diamond into mod

* Mithril and Gold as mods

* Register armor fix

* Nether as mod

* Clean-up, add optional depends for mod armors, remove armor.lua from 3d_armor

* Fix badly named mod.conf for admin, gold, nether armors
Fix attempt to register crafting recipe even though the armor is disabled via setting

* Fix steel and wood having bad globals for crafting section, turned them to locals

* Fix brazilian translation getting deleted
Fix cactus armor locales being incorrectly named
2022-09-06 21:06:27 +02:00
tenplus1andGitHub e1a262ba20 add feather falling (#73)
* add feather falling

add feather falling

* add feather falling to init.lua

add feather falling routine to globalstep

* add feather falling to readme

add feather falling to readme
2022-04-02 17:16:23 +02:00
BuckarooBanzayandBuckaroo Banzai ac445a6cd0 use player_api to register player model 2022-03-25 23:23:25 +01:00
DirkfriedandGitHub a9b8bc4ddd Enhance mithril armor (#70)
* Enhance mithril armor

Mithril armor should be (at least) tougher than diamond armor. Mithril is found rarer and deeper than diamond and mithril tools are already better than diamond tools.

* Enhance mithril shield

Mithril armor should be (at least) tougher than diamond armor. Mithril is found rarer and deeper than diamond and mithril tools are already better than diamond tools.

* Correct armor_use

Now this enhance the durability by a factor 3 (instead of a factor 2) compared to diamond. Which can be justified by the ore generation update in moreores (deeper and rarer (but less scattered)).

* Correct armor_use

Now this enhance the durability by a factor 3 (instead of a factor 2) compared to diamond. Which can be justified by the ore generation update in moreores (deeper and rarer (but less scattered)).

* correct typo
2022-02-05 13:33:41 +01:00
tenplus1andGitHub b6651fd396 add fire protection to nether armor (#67)
* add fire protection to nether armor
* add fire protection to nether shield
2021-11-13 11:00:49 +01:00
Buckaroo BanzaiandGitHub 16e2648416 fix nether package typo
reported in https://github.com/minetest-mods/3d_armor/issues/66
2021-11-11 09:42:10 +01:00
lortasandGitHub 44778d7861 add nether armor and nether shield (#65)
* add texture files for nether based 3d_armor
* add texture files for nether based shield
* perpare for nether armor
* add nether armor
* add translation for nether armor
* add translation for nether armor
* add nether shield
* add nether shield translation
* add nether armor texture preview info
* add nether shield texture preview info
* add nether to settingtypes.txt
* add german translation for armor
* add german translation for shields
* Nether armor stats modified.
* Modify Nether Shield Stats

* Update inline documentation
2021-11-10 10:15:55 +01:00
Jordan IrwinandGitHub 8dcbc42525 LDoc: link to favicon (#62) 2021-08-01 14:41:16 +02:00
Buckaroo BanzaiandGitHub c0f303abc1 remove name attribute from modpack.conf
contentdb validation fails otherwise
2021-07-31 15:29:28 +02:00
Jordan IrwinandGitHub 46c599333e Exclude some files & directories from archives & releases (#61) 2021-07-31 14:03:33 +02:00
Jordan IrwinandGitHub da78601a77 Some Fixes for HTML Docs Generated by LDoc (#60)
* LDoc: set min-height for "content" element
* LDoc: move generation script to .ldoc directory
* LDoc: add some output messages to gendoc.sh script
* LDoc: copy inventory image textures to reference dir instead of linking to remote files.
* LDoc: hack to compensate for "shields:" prefix being trimmed from item names
* Fix helmet_diamond & chestplate_crystal names in docstrings
2021-07-31 14:03:20 +02:00