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luanti_bounty_mod/README.md
Christian Sirolli 445310336f first commit
2024-12-12 14:44:28 -05:00

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# bounty
Bounty mod for MTG. Originally written by **Bas808** in May of 2014, modified by CSirolli in May of 2018. My GitHub repo was lost, so I had to start over in December of 2024. Original concept and code can be found here: https://forum.minetest.net/viewtopic.php?f=9&t=9355
This mod can be used for placing bounties on players. Bounties are placed or removed in increments of 20 points. If a player with a bounty is killed, that player drops a reward, which the killer can collect.
## Chat Commands
Using the chat command `/bounty <player_name>` adds a 20 point bounty to that player.
The chat command `/forgive <player_name>` removes 20 points from the player's bounty.
The third chat command is `/bounties` and is used for displaying all bounties on players.
## Rewards
Whenever a player with a bounty is killed, they drop different items depending on how large the bounty is. Here is a table showing this relationship:
Points = Reward
---------------------------------
20 = "default:wood 50"
40 = "default:cobble 50"
60 = "default:stone 40"
100 = "default:steel_ingot 2"
200 = "default:steel_ingot 5"
These values and items can be changed in the `init.lua` file.
## To Do
* Require users with special privs to use chat commands
* Lower bounty on one player if they kill/capture another player with bounty
* Allow for capturing
Code: LGPLv2.1+
Mod dependencies: default