nil value on player join

This commit is contained in:
2026-04-21 22:01:29 -04:00
parent c60487375b
commit bd3f6b81e9

View File

@@ -49,6 +49,9 @@ end
bounty.set_nametag_color = function(player_name) bounty.set_nametag_color = function(player_name)
local player = minetest.get_player_by_name(player_name) local player = minetest.get_player_by_name(player_name)
local props = player:get_properties() local props = player:get_properties()
if bounty.data[player_name] == nil then
bounty.register(player_name, 0)
end
if bounty.data[player_name] > 10000 then if bounty.data[player_name] > 10000 then
player:set_properties({ nametag_color = "#ffffff" }) player:set_properties({ nametag_color = "#ffffff" })
elseif bounty.data[player_name] > 1000 then elseif bounty.data[player_name] > 1000 then