diff --git a/init.lua b/init.lua index e686b5d..1e35fb0 100644 --- a/init.lua +++ b/init.lua @@ -49,6 +49,9 @@ end bounty.set_nametag_color = function(player_name) local player = minetest.get_player_by_name(player_name) local props = player:get_properties() + if bounty.data[player_name] == nil then + bounty.register(player_name, 0) + end if bounty.data[player_name] > 10000 then player:set_properties({ nametag_color = "#ffffff" }) elseif bounty.data[player_name] > 1000 then