Removed SHKeeper
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@@ -14,7 +14,7 @@ Mining uses **RandomX, the proof-of-work algorithm also used by Monero**, design
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- **Build collections.** Assemble a broad cabinet of discoveries or focus on a subject, series or theme. Browse public decks and exchange up to eight cards on each side in one atomic trade.
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- **Buy and sell in peer-hosted markets.** Running a peer lets you host a market for the shared chain's cards. Your community can be general-purpose or focus on a particular collection. Listings, auctions and orders belong to that market host; card ownership and mined transfers are shared through the blockchain.
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- **Support the host and project author.** Sales allocate a configurable hosting fee to the peer's market operator (2.5% by default) and a separate hardcoded **1% author fee** to the project's fixed XMR address. Both are deducted from seller proceeds; the default total is 3.5%. In the intended cryptocurrency settlement model the host retains its fee, while the author allocation is paid separately. Today all payment, fee and payout accounting is simulated.
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- **Cryptocurrency checkout.** New market prices are quoted directly in **Monero (XMR)** atomic units. The current testnet checkout is mock-only: no real cryptocurrency is accepted or sent. The SHKeeper integration remains an offline prototype, not live checkout.
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- **Cryptocurrency checkout.** New market prices are quoted directly in **Monero (XMR)** atomic units. The current testnet checkout is mock-only: no real cryptocurrency is accepted or sent.
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- **Play TCGs — planned.** The roadmap is to use these same cards in trading card games and let peers host custom TCG experiences. There is no playable game engine, match system, deck legality or custom rules hosting yet. Current card stats are not a promise of future game balance.
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## Peer ownership and customization
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@@ -34,7 +34,7 @@ Market customization does not let one peer rewrite shared NFT ownership or unila
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| RandomX mining and illustrated Wikipedia NFT rewards | Reviewed production network launch |
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| Encrypted local wallets, collections and atomic card trades | Playable TCGs and peer-hosted custom games |
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| Per-peer fixed-price listings and timed auctions | Built-in collection-specific curation/admission controls |
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| Mock USD-priced/XMR checkout and host/author fee accounting | Real cryptocurrency settlement and production SHKeeper activation |
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| Mock native-XMR checkout and host/author fee accounting | Real cryptocurrency settlement and production custody operations |
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## Run the three-node testnet (Docker)
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@@ -151,7 +151,7 @@ This mines three real blocks using disposable identities. It changes the testnet
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## Network and safety limits
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[SHKeeper integration groundwork](docs/shkeeper-settlement.md) is an offline, fake-transport settlement prototype only. It tests signed invoice terms and durable seller/1% payout reconciliation; it is not connected to the running market, real processor, production backup or public APIs. Live payment activation remains unavailable.
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Live XMR payments are not implemented. The selected custody design uses direct Monero wallet/daemon observation and a pooled liability ledger; no real deposits, credits, withdrawals, or sale settlement are enabled. See the [custodial market design](docs/custodial-market-design.md) and [launch hold points](docs/operator-launch.md).
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[Deployment and recovery preparation](docs/operations-recovery.md) includes explicit trusted-proxy configuration, opt-in loopback-only diagnostics and `ops:check`, plus stopped-node paired `node:backup` create/verify/new-directory restore tooling. Backups contain sensitive market data and require external encryption/access control. Tools do not configure TLS/alerts or authorize production launch/restore.
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