Add on_blast to stop tnt blowing up protection
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@@ -272,6 +272,8 @@ minetest.register_node("protector:chest", {
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"protector:chest_" .. minetest.pos_to_string(pos),
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"protector:chest_" .. minetest.pos_to_string(pos),
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formspec)
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formspec)
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end,
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end,
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on_blast = function() end,
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})
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})
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-- Protected Chest formspec buttons
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-- Protected Chest formspec buttons
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@@ -341,6 +341,8 @@ minetest.register_node("protector:protect", {
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return protector.can_dig(1, pos, player:get_player_name(), true, 1)
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return protector.can_dig(1, pos, player:get_player_name(), true, 1)
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end,
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end,
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on_blast = function() end,
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})
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})
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minetest.register_craft({
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minetest.register_craft({
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@@ -420,6 +422,8 @@ minetest.register_node("protector:protect2", {
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return protector.can_dig(1, pos, player:get_player_name(), true, 1)
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return protector.can_dig(1, pos, player:get_player_name(), true, 1)
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end,
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end,
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on_blast = function() end,
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})
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})
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minetest.register_craft({
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minetest.register_craft({
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@@ -533,4 +537,4 @@ dofile(minetest.get_modpath("protector") .. "/doors_chest.lua")
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dofile(minetest.get_modpath("protector") .. "/pvp.lua")
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dofile(minetest.get_modpath("protector") .. "/pvp.lua")
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dofile(minetest.get_modpath("protector") .. "/admin.lua")
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dofile(minetest.get_modpath("protector") .. "/admin.lua")
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print ("[MOD] Protector Redo loaded")
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print ("[MOD] Protector Redo loaded")
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