add chest open/close sound
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@@ -148,6 +148,9 @@ core.register_node("protector:chest", {
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.. "listring[current_player;main]"
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.. "listring[current_player;main]"
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end
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end
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core.sound_play("default_chest_open", {
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gain = 0.3, pos = pos, max_hear_distance = 10}, true)
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core.show_formspec(clicker:get_player_name(),
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core.show_formspec(clicker:get_player_name(),
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"protector:chest_" .. core.pos_to_string(pos), formspec)
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"protector:chest_" .. core.pos_to_string(pos), formspec)
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end,
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end,
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@@ -222,6 +225,10 @@ core.register_on_player_receive_fields(function(player, formname, fields)
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meta:set_string("infotext", S("Protected Chest"))
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meta:set_string("infotext", S("Protected Chest"))
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end
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end
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elseif fields.quit then
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core.sound_play("default_chest_close", {
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gain = 0.3, pos = pos, max_hear_distance = 10}, true)
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end
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end
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end)
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end)
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