remove doors and mobs soft dependency
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@@ -586,15 +586,6 @@ minetest.register_entity("protector:display", {
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textures = {"protector:display_node"},
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timer = 0,
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on_activate = function(self, staticdata)
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-- Xanadu server only
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if (mobs and mobs.entity and mobs.entity == false)
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or not self then
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self.object:remove()
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end
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end,
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on_step = function(self, dtime)
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self.timer = self.timer + dtime
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