# bounty Fork of [csirolli/luanti_bounty_mod](https://codeberg.org/csirolli/luanti_bounty_mod) with stylized nametags. Bounty mod for MTG. Originally written by **Bas808** in May of 2014, modified by CSirolli in May of 2018. My GitHub repo was lost, so I had to start over in December of 2024. Original concept and code can be found here: https://forum.minetest.net/viewtopic.php?f=9&t=9355 This mod can be used for placing bounties on players. Bounties are placed or removed in increments of 20 points. If a player with a bounty is killed, that player drops a reward, which the killer can collect. ## Chat Commands Using the chat command `/bounty ` adds a 20 point bounty to that player. The chat command `/forgive ` removes 20 points from the player's bounty. The third chat command is `/bounties` and is used for displaying all bounties on players. ## Rewards Whenever a player with a bounty is killed, they drop different items depending on how large the bounty is. Here is a table showing this relationship: Points = Reward --------------------------------- 20 = "default:wood 50" 40 = "default:cobble 50" 60 = "default:stone 40" 100 = "default:steel_ingot 2" 200 = "default:steel_ingot 5" These values and items can be changed in the `init.lua` file. ## To Do * Require users with special privs to use chat commands * Lower bounty on one player if they kill/capture another player with bounty * Allow for capturing Code: LGPLv2.1+ Mod dependencies: default