time_speed = 0 enable_damage = true enable_pvp = false creative_mode = false movement_speed_walk = 4 movement_speed_jump = 6.5 movement_acceleration_default = 4 movement_acceleration_air = 2 # Stock v7 is the substrate for the separately bundled original epic_terrain # generator. Managed launcher enables that callback only when creating a world. # Saved mapgen parameters remain engine-owned; no runtime retuning/regeneration. mg_name = v7 water_level = 32 mapgen_limit = 4096 mg_flags = caves,nodungeons,light,biomes,ores mgv7_spflags = mountains,ridges,nofloatlands,caverns mgv7_mount_zero_level = 0 mgv7_np_terrain_base = 12, 45, (900, 384, 900), 82341, 5, 0.6, 2.0 mgv7_np_terrain_alt = -8, 24, (900, 384, 900), 5934, 5, 0.6, 2.0 mgv7_np_terrain_persist = 0.6, 0.1, (1200, 1200, 1200), 539, 3, 0.6, 2.0 mgv7_np_height_select = -4, 14, (1400, 320, 1400), 4213, 6, 0.7, 2.0 mgv7_np_filler_depth = 0, 1.2, (150, 150, 150), 261, 3, 0.7, 2.0 mgv7_np_mount_height = 250, 100, (700, 700, 700), 72449, 3, 0.6, 2.0 mgv7_np_mountain = -0.6, 1, (320, 280, 320), 5333, 5, 0.63, 2.0 mgv7_np_ridge_uwater = 0, 1, (700, 700, 700), 85039, 5, 0.6, 2.0 mgv7_np_ridge = 0, 1, (100, 100, 100), 6467, 4, 0.75, 2.0 mg_biome_np_heat = 50, 50, (256, 256, 256), 5349, 3, 0.5, 2.0 mg_biome_np_humidity = 50, 50, (256, 256, 256), 842, 3, 0.5, 2.0