diff --git a/init.lua b/init.lua index 45bc885..6281785 100644 --- a/init.lua +++ b/init.lua @@ -26,7 +26,7 @@ local market1_def = { long_description = "A market where orders to buy or sell items can be placed and fulfilled. Visit https://content.luanti.org/packages/FaceDeer/commoditymarket/ to learn how to use the markets.", -- A longer description with flavor text and other information to present to the user, shown in the info tab. Optional. currency = expanded_city_commoditymarket_currency, currency_symbol = "$", -- "\u{263C}" Alchemical symbol for gold - inventory_limit = 3200, -- max blocks one player can store in the market inventory + inventory_limit = 32768, -- max blocks one player can store in the market inventory initial_items = default_items, } @@ -52,7 +52,7 @@ local market2_def = { long_description = "A market where orders to buy or sell items can be placed and fulfilled. Visit https://content.luanti.org/packages/FaceDeer/commoditymarket/ to learn how to use the markets.", -- A longer description with flavor text and other information to present to the user, shown in the info tab. Optional. currency = expanded_city_commoditymarket_currency, currency_symbol = "$", -- "\u{263C}" Alchemical symbol for gold - inventory_limit = 3200, -- max blocks one player can store in the market inventory + inventory_limit = 32768, -- max blocks one player can store in the market inventory initial_items = default_items, } @@ -78,7 +78,7 @@ local market3_def = { long_description = "A market where orders to buy or sell items can be placed and fulfilled. Visit https://content.luanti.org/packages/FaceDeer/commoditymarket/ to learn how to use the markets.", -- A longer description with flavor text and other information to present to the user, shown in the info tab. Optional. currency = expanded_city_commoditymarket_currency, currency_symbol = "$", -- "\u{263C}" Alchemical symbol for gold - inventory_limit = 3200, -- max blocks one player can store in the market inventory + inventory_limit = 32768, -- max blocks one player can store in the market inventory initial_items = default_items, } @@ -104,7 +104,7 @@ local market4_def = { long_description = "A market where orders to buy or sell items can be placed and fulfilled. Visit https://content.luanti.org/packages/FaceDeer/commoditymarket/ to learn how to use the markets.", -- A longer description with flavor text and other information to present to the user, shown in the info tab. Optional. currency = expanded_city_commoditymarket_currency, currency_symbol = "$", -- "\u{263C}" Alchemical symbol for gold - inventory_limit = 3200, -- max blocks one player can store in the market inventory + inventory_limit = 32768, -- max blocks one player can store in the market inventory initial_items = default_items, } @@ -130,7 +130,7 @@ local market5_def = { long_description = "A market where orders to buy or sell items can be placed and fulfilled. Visit https://content.luanti.org/packages/FaceDeer/commoditymarket/ to learn how to use the markets.", -- A longer description with flavor text and other information to present to the user, shown in the info tab. Optional. currency = expanded_city_commoditymarket_currency, currency_symbol = "$", -- "\u{263C}" Alchemical symbol for gold - inventory_limit = 3200, -- max blocks one player can store in the market inventory + inventory_limit = 32768, -- max blocks one player can store in the market inventory initial_items = default_items, } @@ -156,7 +156,7 @@ local market6_def = { long_description = "A market where orders to buy or sell items can be placed and fulfilled. Visit https://content.luanti.org/packages/FaceDeer/commoditymarket/ to learn how to use the markets.", -- A longer description with flavor text and other information to present to the user, shown in the info tab. Optional. currency = expanded_city_commoditymarket_currency, currency_symbol = "$", -- "\u{263C}" Alchemical symbol for gold - inventory_limit = 3200, -- max blocks one player can store in the market inventory + inventory_limit = 32768, -- max blocks one player can store in the market inventory initial_items = default_items, } @@ -182,7 +182,7 @@ local market7_def = { long_description = "A market where orders to buy or sell items can be placed and fulfilled. Visit https://content.luanti.org/packages/FaceDeer/commoditymarket/ to learn how to use the markets.", -- A longer description with flavor text and other information to present to the user, shown in the info tab. Optional. currency = expanded_city_commoditymarket_currency, currency_symbol = "$", -- "\u{263C}" Alchemical symbol for gold - inventory_limit = 3200, -- max blocks one player can store in the market inventory + inventory_limit = 32768, -- max blocks one player can store in the market inventory initial_items = default_items, } @@ -208,7 +208,7 @@ local market8_def = { long_description = "A market where orders to buy or sell items can be placed and fulfilled. Visit https://content.luanti.org/packages/FaceDeer/commoditymarket/ to learn how to use the markets.", -- A longer description with flavor text and other information to present to the user, shown in the info tab. Optional. currency = expanded_city_commoditymarket_currency, currency_symbol = "$", -- "\u{263C}" Alchemical symbol for gold - inventory_limit = 3200, -- max blocks one player can store in the market inventory + inventory_limit = 32768, -- max blocks one player can store in the market inventory initial_items = default_items, } @@ -234,7 +234,7 @@ local market9_def = { long_description = "A market where orders to buy or sell items can be placed and fulfilled. Visit https://content.luanti.org/packages/FaceDeer/commoditymarket/ to learn how to use the markets.", -- A longer description with flavor text and other information to present to the user, shown in the info tab. Optional. currency = expanded_city_commoditymarket_currency, currency_symbol = "$", -- "\u{263C}" Alchemical symbol for gold - inventory_limit = 3200, -- max blocks one player can store in the market inventory + inventory_limit = 32768, -- max blocks one player can store in the market inventory initial_items = default_items, } @@ -260,7 +260,7 @@ local market10_def = { long_description = "A market where orders to buy or sell items can be placed and fulfilled. Visit https://content.luanti.org/packages/FaceDeer/commoditymarket/ to learn how to use the markets.", -- A longer description with flavor text and other information to present to the user, shown in the info tab. Optional. currency = expanded_city_commoditymarket_currency, currency_symbol = "$", -- "\u{263C}" Alchemical symbol for gold - inventory_limit = 3200, -- max blocks one player can store in the market inventory + inventory_limit = 32768, -- max blocks one player can store in the market inventory initial_items = default_items, } @@ -286,7 +286,7 @@ local market11_def = { long_description = "A market where orders to buy or sell items can be placed and fulfilled. Visit https://content.luanti.org/packages/FaceDeer/commoditymarket/ to learn how to use the markets.", -- A longer description with flavor text and other information to present to the user, shown in the info tab. Optional. currency = expanded_city_commoditymarket_currency, currency_symbol = "$", -- "\u{263C}" Alchemical symbol for gold - inventory_limit = 3200, -- max blocks one player can store in the market inventory + inventory_limit = 32768, -- max blocks one player can store in the market inventory initial_items = default_items, }