7062603d33
**Description** The RCon connection wont establish when the TCP port isn't listening ⚒️ Fixes # <!--(issue)--> **⚙️ Type of change** - [x] ⚙️ Feature/App addition - [ ] 🪛 Bugfix - [ ] ⚠️ Breaking change (fix or feature that would cause existing functionality to not work as expected) - [ ] 🔃 Refactor of current code **🧪 How Has This Been Tested?** I manually edited the deployed service to input the TCP port mapping, to confirm that is what is needed. **✔️ Checklist:** - [x] ⚖️ My code follows the style guidelines of this project - [x] 👀 I have performed a self-review of my own code - [ ] #️⃣ I have commented my code, particularly in hard-to-understand areas - [ ] 📄 I have made corresponding changes to the documentation - [ ] ⚠️ My changes generate no new warnings - [ ] 🧪 I have added tests to this description that prove my fix is effective or that my feature works - [x] ⬆️ I increased versions for any altered app according to semantic versioning --------- Signed-off-by: Simon Sinding <5576291+TheSinding@users.noreply.github.com> Signed-off-by: Kjeld Schouten <info@kjeldschouten.nl> Signed-off-by: Xstar97TheNoob <9399967+xstar97@users.noreply.github.com> Signed-off-by: Kjeld Schouten <kjeld@schouten-lebbing.nl> Co-authored-by: Simon Sinding <simon.sinding@danfoss.com> Co-authored-by: Xstar97TheNoob <9399967+xstar97@users.noreply.github.com> Co-authored-by: Kjeld Schouten <info@kjeldschouten.nl> Co-authored-by: Stavros Kois <47820033+stavros-k@users.noreply.github.com> Co-authored-by: Kjeld Schouten <kjeld@schouten-lebbing.nl>
71 lines
1.5 KiB
YAML
71 lines
1.5 KiB
YAML
image:
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repository: ich777/steamcmd
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pullPolicy: IfNotPresent
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tag: cs2@sha256:9788725d588fa121dbae88438072428adf62ba46759ba08add9d430b0aeb4c96
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securityContext:
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container:
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readOnlyRootFilesystem: false
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runAsUser: 0
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runAsGroup: 0
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service:
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main:
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ports:
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main:
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protocol: udp
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port: 27015
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rcon:
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ports:
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rcon:
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protocol: tcp
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port: 27020
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cs2:
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game:
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id: 730
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user: ""
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pass: ""
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validate: false
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params:
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- -dedicated
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- -dev
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- +map
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- de_inferno
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- +game_type 0
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- +game_mode 1
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- -usercon
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workload:
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main:
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podSpec:
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containers:
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main:
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probes:
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liveness:
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enabled: false
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readiness:
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enabled: false
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startup:
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enabled: false
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env:
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STEAMCMD_DIR: "{{ .Values.persistence.steamcmd.mountPath }}"
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SERVER_DIR: "{{ .Values.persistence.serverfiles.mountPath }}"
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GAME_PORT: "{{ .Values.service.main.ports.main.port }}"
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GAME_ID: "{{ .Values.cs2.game.id }}"
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USERNAME: "{{ .Values.cs2.game.user }}"
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PASSWRD: "{{ .Values.cs2.game.password }}"
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GAME_PARAMS: '{{ join " " .Values.cs2.game.params }}'
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VALIDATE: "{{ .Values.cs2.game.validate }}"
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persistence:
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steamcmd:
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enabled: true
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mountPath: /serverdata/steamcmd
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serverfiles:
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enabled: true
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mountPath: /serverdata/serverfiles
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portal:
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open:
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enabled: false
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