Files
truecharts/charts/stable/sonsoftheforest/values.yaml
T
Kjeld SchoutenandGitHub 5bded42f49 chore: move new-common incubator stuff to stable (#15646)
**Description**
Applications that are currently on new common in incubator are either
working or unstable.
We should act on that and filter accordingly

**⚙️ Type of change**

- [ ] ⚙️ Feature/App addition
- [ ] 🪛 Bugfix
- [x] ⚠️ Breaking change (fix or feature that would cause existing
functionality to not work as expected)
- [ ] 🔃 Refactor of current code

**🧪 How Has This Been Tested?**
<!--
Please describe the tests that you ran to verify your changes. Provide
instructions so we can reproduce. Please also list any relevant details
for your test configuration
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**📃 Notes:**
<!-- Please enter any other relevant information here -->

**✔️ Checklist:**

- [ ] ⚖️ My code follows the style guidelines of this project
- [ ] 👀 I have performed a self-review of my own code
- [ ] #️⃣ I have commented my code, particularly in hard-to-understand
areas
- [ ] 📄 I have made corresponding changes to the documentation
- [ ] ⚠️ My changes generate no new warnings
- [ ] 🧪 I have added tests to this description that prove my fix is
effective or that my feature works
- [ ] ⬆️ I increased versions for any altered app according to semantic
versioning

**➕ App addition**

If this PR is an app addition please make sure you have done the
following.

- [ ] 🪞 I have opened a PR on
[truecharts/containers](https://github.com/truecharts/containers) adding
the container to TrueCharts mirror repo.
- [ ] 🖼️ I have added an icon in the Chart's root directory called
`icon.png`

---

_Please don't blindly check all the boxes. Read them and only check
those that apply.
Those checkboxes are there for the reviewer to see what is this all
about and
the status of this PR with a quick glance._
2023-12-03 22:49:05 +01:00

146 lines
4.0 KiB
YAML

image:
repository: tccr.io/truecharts/sonsoftheforest
pullPolicy: IfNotPresent
tag: latest@sha256:df2acf5c7112f5e53b4be5eaa550e6396ae284994d92384ec4a5305d8cf8abca
securityContext:
container:
runAsNonRoot: false
readOnlyRootFilesystem: false
runAsUser: 0
runAsGroup: 0
service:
main:
ports:
main:
protocol: udp
port: 8766
query:
enabled: true
ports:
query:
enabled: true
protocol: udp
port: 27016
sync:
enabled: true
ports:
sync:
enabled: true
protocol: udp
port: 9700
sonsoftheforest:
game:
id: "2465200"
user: ""
password: ""
validate: false
params: []
server:
IpAddress: "0.0.0.0"
GamePort: "{{ .Values.service.main.ports.main.port }}"
QueryPort: "{{ .Values.service.query.ports.query.port }}"
BlobSyncPort: "{{ .Values.service.sync.ports.sync.port }}"
ServerName: "Sons Of The Forest Docker Server"
MaxPlayers: 8
Password: ""
LanOnly: false
# integer, equal to or greater than 1
SaveSlot: 1
# new, continue
SaveMode: "continue"
# peaceful, normal, hard, hardsurvival, custom
GameMode: "normal"
SaveInterval: 600
IdleDayCycleSpeed: "0.0"
IdleTargetFramerate: 5
ActiveTargetFramerate: 60
LogFilesEnabled: false
TimestampLogFilenames: true
TimestampLogEntries: true
SkipNetworkAccessibilityTest: false
GameSettings:
Gameplay.TreeRegrowth: true
Structure.Damage: true
CustomGameModeSettings:
# Multiplayer
GameSetting.Multiplayer.Cheats: false
# Vail
GameSetting.Vail.EnemySpawn: true
# low, normal, high
GameSetting.Vail.EnemyHealth: "normal"
# low, normal, high
GameSetting.Vail.EnemyDamage: "normal"
# low, normal, high
GameSetting.Vail.EnemyArmour: "normal"
# low, normal, high
GameSetting.Vail.EnemyAggression: "normal"
# low, normal, high
GameSetting.Vail.AnimalSpawnRate: "normal"
# Environment
# spring, summer, autumn, winter
GameSetting.Environment.StartingSeason: "Summer"
# short, default, long, realistic
GameSetting.Environment.SeasonLength: "default"
# short, default, long, realistic
GameSetting.Environment.DayLength: "default"
# low, default, high
GameSetting.Environment.PrecipitationFrequency: "default"
# not a dupe key.
Structure.Damage: true
# Survival
# normal, hard
GameSetting.Survival.ConsumableEffects: "normal"
# off, normal, hard
GameSetting.Survival.PlayerStatsDamage: "off"
# off, normal, hard
GameSetting.Survival.ColdPenalties: "off"
GameSetting.Survival.ReducedFoodInContainers: false
GameSetting.Survival.SingleUssonsoftheforestntainers: false
workload:
main:
podSpec:
containers:
main:
probes:
liveness:
enabled: false
readiness:
enabled: false
startup:
enabled: false
env:
GAME_PORT: "{{ .Values.service.main.ports.main.port }}"
STEAMCMD_DIR: "{{ .Values.persistence.steamcmd.mountPath }}"
SERVER_DIR: "{{ .Values.persistence.serverfiles.mountPath }}"
GAME_ID: "{{ .Values.sonsoftheforest.game.id }}"
USERNAME: "{{ .Values.sonsoftheforest.game.user }}"
PASSWRD: "{{ .Values.sonsoftheforest.game.password }}"
GAME_PARAMS: '{{ join " " .Values.sonsoftheforest.game.params }}'
VALIDATE: "{{ .Values.sonsoftheforest.game.validate }}"
persistence:
steamcmd:
enabled: true
mountPath: /serverdata/steamcmd
serverfiles:
enabled: true
mountPath: /serverdata/serverfiles
dedicatedserver-dscfg:
enabled: true
type: configmap
objectName: sonsoftheforest-dscfg
targetSelector:
main:
main:
mountPath: /serverdata/serverfiles/userdata/dedicatedserver.cfg
subPath: dedicatedserver.cfg
readOnly: true
portal:
open:
enabled: false