From b66576b6859a8d5be9168f21fc0aaae3f0a9f99e Mon Sep 17 00:00:00 2001 From: shadofall Date: Mon, 28 Mar 2022 19:04:11 -0400 Subject: [PATCH] Update Comunity_Guide.md (#2334) --- docs/apps/games/minecraft-java/Comunity_Guide.md | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/docs/apps/games/minecraft-java/Comunity_Guide.md b/docs/apps/games/minecraft-java/Comunity_Guide.md index 29be9f6b918..dc58f5602fd 100644 --- a/docs/apps/games/minecraft-java/Comunity_Guide.md +++ b/docs/apps/games/minecraft-java/Comunity_Guide.md @@ -9,13 +9,13 @@ You can easily run Multiple MC Servers. You simply need to change the external p MC Server 1
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MC Server 2
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# Plugins DIR @@ -23,7 +23,7 @@ MC Server 2 To easily get Plugins in to your MC server since PVC's are in use for the config storage you can add a host path storage for either /mods or /plugins depending on what your server needs like so
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This will give you an easy folder to drop the plugins in and they will then sync to /data/plugins or /data/mods , you will/may need to shell in to the app to periodically clean up old versions @@ -35,17 +35,17 @@ Using Dynmap as an example Under network and Services Check Show Expert config ( Click Configure add Manual Custom Services and fill out like so also adding Configure additional service ports
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For the second server instance the setup is about the same one minor difference is the need to change the port for dynmap in the container to a new port and configure like so (note this could of just been my system being silly due to my tests and not rebooting)
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Dynmap Web working
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